Spelunky Hell Speedrun WR
Very, very good run. This was a seed where pretty much everything went right, apart from a few small factors like not having a compass. The fast start, shopkeeper deaggro on 34, and a 42 second hell were all amazing (and lucky) things that made this run good. The only realistic time saves here are in the temple with the somewhat slow 42 and 43 as well as Olmec with the hell door spawn being on the right side. Also shoutout to Krille71 for finding a consistent way to use paste bombs on Olmec since it wo
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