Living With Low Field Of View
A simulation of lowfieldofview augmented reality (AR), using the estimated FoV of Microsoft s HoloLens (30 x 17. 5 degrees). Filmed in a CAVE VR environment, using custom code to put virtual blinders on the user. The blinders create a truncated pyramid locked to the viewer s head, 30 x 17. 5 degrees wide with and the pyramid s top rectangle being 24 from the viewer s eyes. The experience of this blindered setup closely matches what I experiences firsthand at Microsoft s Build 2015 conference, where I
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