Stacking up the new functionality in DOTS Physics Unite Now
Learn whats new with Unity Physics and Havok Physics for Unity. In this video you will get a brief recap of our Unite Copenhagen talk, then a deepdive into a cool example of how you can convert a GameObjectbased simulation over to the DataOriented Technology Stack (DOTS). Speakers: Steve Ewart Software Engineer (Havok, Microsoft) Josh BentleyAllen Developer (Freejam) Philippe StAmand Game Programmer (iLLOGiKA Studios) Ask your questions here: Did you find this vide
|
|