3ds Max, Modeling Unwrap Uv and Texturing Arcade Cabinet Part 2
Download all the original scene files on my Patreon page: In this video I show you how to Uv Unwrap the lowpoly version of the arcade cabinet in Autodesk 3ds Max. Features Covered: Adjust and optimize it to minimize seams and overlaps Avoid distortion in terms of a UV map. Too much distortion will affect the way details are displayed on the final model. Applying a basic chequered texture Best places to hide seams and make them less noticeable. Follow me: Artstation: Behance: Facebook: Pinterest: Dribbble: Instagram: Thank you all for your support. If you have any questions please don t hesitate to contact me: Music credits: Nomadic Sunset (Royalty Free Celtic Music) Music provided by No Copyright Music
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