Unreal Engine Alembic Hair( Groom Plugin) for REPLIKR (2021)
This is my grooming project for REPLIKR from New Zeland which I did in Unreal Engine 4 with help of the groom plugin and Ornatrix alembic from Maya. Render time 13h for 2626 frames. Sampling 1 Spatial и 32 Temporal AA. Hair Count: Baby 548, Main 74 151, Ponytail 19 957 Will make more, when I understand how to increase the viewport FPS ) For usual hair in Arnold I use 400K hairs ) for better quality and a thin realistic look. Still fighting with DoF and don t understand how to make it less blurry ) and make autofocus in cinematic. Waiting for the answer from Epic. You can read about my fight with Unreal Engine settings for Movie Render here Special thanks to Charles from Epic Games for his help with Render Settings and fight with crazy flickering in shadows. Project page
|
|