My experience making a game of Tetris with softbody dynamics. Would such a game be actually fun to play In this devlog I share the main challenges I faced and what I learned in the process. The game was made in Unity using Obi, a framework for particlebased physics. Try it out: Play some of my games:
0
0
Related videos
Preparing
To view the site materials you should be more than or equal to 18 years old