Height Lerp Node, 5 Minute Materials UE4
Ay ay ay let s go Today we re looking at the HeightLerp Node. This material function is another banger that will help your textures pop out and look 3dimensional. It takes in a height texture and enables you to blend between 2 textures, colours using that heightmap, which allows for grass to creep inbetween bricks or for snow to fill the gaps in stones. The transition can be driven by a scalar parameter, vertex paint or even by another scalar texture (or all 3 ) so the flexibility is endless. Discord: YouTube: Twitch: Patreon: Twitter: Computer Specs: Ryzen 3900x 12core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m. 2 SSD s Programs of choice: Unreal Engine 4 (Game Dev) Blender 2. 8 (Animation and Modelling) OBS (Video, screen capture) Davinci Resol
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