How to Create and Simulate BLANKETS using Cloth in Cinema 4 D and Octane september
Thanks for watching, today Anton continues with the theme of cloth simulations to create some sectioned bed sheets and pillows in Cinema 4D using cloth surfaces and the balloon tick box inside of the cloth tag. With a few tweaks and some clever texturing, this self simulating duvet cover can be further manipulated with forces to create a clean, surreal simulation. Perfect for themed projects or ArchViz renders. Twitter: More content and socials on the way, stay involved
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