Разбор первых локаций SQ12 ( ENG)
This is the second half of the theoretical section of this series. The logical progression of this series will enable me to address the status of projects I ve kicked around over the years. This is an old channel, so I have some loose ends to tie up from the past. The ultimate goal though is to figure out what my next major project should be going forward. I may not make many things, but I want the things I do make to be awesome. You can blame the Design for this video taking as long as it did. I could go on about these ideas forever, so I had to separate the wheat from the chaff, sort everything in a logical flow, and cover each item as succinctly as possible. In other words, this video fell victim to its own principles. I m glad to be done with it now though, so we can get back to the games. SPACE QUEST IV This series didn t get very far, but that will be addressed later. Here
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