INSIDE MASSIVE Episode 4: Attention to details
Are you curious about how we get all those small details in our games To craft authentic game worlds, we visit places around the globe to understand, learn about, and feel the world we are building. Through these research trips, we can get the smallest of details right. Like we did with Washington, D. C. for The Division 2, as well as our cocreated version of Pandora together with Lightstorm Entertainment. Learn more about the craftsmanship and attention to details that goes into this work from destru
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