Writing a Tetris clone revisited with C++11
In this toolassisted education video I demonstrate how to create a Tetris clone in C++, with the GCC toolchain ported for MSDOS, i. e. DJGPP. You see me type every line. I use C++11 features (previously known as C++0x) such as lambda functions and automatic typing, rather extensively. Also standard C++ features like operator overloading and both function and class templates. I rather wanted to showcase an example of how to utilize them in practical programming challenges. In
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