CGI Facial Mocap Tutorial : Facial Mocap Using Blender by Emilio Riquelme
Check out this insightful tutorial where you will learn how to use the Sintel Face Rig prototype in order to do facial animation. Some of the core concepts explained are: calibration, interpretation, filtering and animation. The face rig prototype is an interface based on sliders that controls the shapekeys of the character s face. It was developed within the driver, constraint system in blender 2. 66. For any questions, you can visit his website here: or send him an mail at: emil
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