Tentacle Rig, Lets Build It In Blender
In this Blender episode, work with Chunck to build a fairly capable rig using Inverse Kinematics and Bone Constraints. We will also develop a pretty simple animation cycle using simple blockout keyframes, utilizing procedural animation to cover the rest Snag the original model from the creator here : Grab the rigged version here : WHO IS CG COOKIE We are real people (OK, maybe some of us are cyborgs we don t ask. ) CG Cookie is a small crew of Blender artists, baking fresh videos for the Blender community. If you love what we do, please support us by getting a membership at (That s how we can afford to pay our coffee. We need lots of it. ) WHERE SHOULD I START LEARNING BLENDER For Blender beginners, we have a free tutorial series Getting Started with Blender I WANT MORE CG COOKIE IN MY LIFE
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