3ds Max, Modeling Unwrap Uv and Texturing Arcade Cabinet Part 1
Download all the original scene files on my Patreon page: In this video I show you how to model an arcade cabinet in Autodesk 3ds Max. Features Covered: Creating primitive objects Using a modifier to alter an object s shape. Aligning objects to each other Using images to assist your modeling Using the Symmetry modifier to produce a mirrored duplication of an object Follow me: Artstation: Behance: Facebook: Pinterest: Dribbble: Instagram: Thank you all for your support. If you have any questions please don t hesitate to contact me: Music credits: Nomadic Sunset (Royalty Free Celtic Music) Music provided by No Copyright Music: Music used: Nomadic Sunset by
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