BEAROBOT maya motion tests
Justa humble kommie bearobot. ) unity3d motion tests: sketchfab: Bearobot has next motion cycles(with root mo ): walk forward 3:34; walk backward 3:52; run cycle 4:11; turn left cycle 4:43; turn right cycle 4:58; axe attack 1 cycle 5:17; axe attack 2 cycle 6:00; idle cycle 6:48; grenade launcher attack cycle 7:33; death cycle N1 8:18; death cycle N2 8:44; Meshes summary: separate cap+teeth+eyes+beard+tongue mesh2048x2048 ao, normal, diffuse, roughness, height maps; 1366 verts, 2442 polys; separate body mesh2048x2048 (and 4096x4096 normal map only) ao, normal, diffuse, roughness, height and metallic maps; 7526 verts, 7524 polys; separate body armor meshao, normal, diffuse, roughness, height, emission and metallic maps; 390 verts, 412 polys; separate elbowpads+boots meshao, normal, diffuse, roughness, height and metallic maps; 908 vert
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