Open GL 3 D Game Tutorial 30: Cel Shading
LWJGL tutorial series on how to create a 3D Java game with OpenGL Couldn t quite finish the normal mapping tutorial so I did a quick tutorial about an alternative shading style called Cel Shading instead. Normal mapping will be the next tutorial though Models and Textures ( bobbleTree and toonRocks were the new models): Upcoming tutorials: Normal maps Rendering Text Particle Effects Shadows Future Tutorial Series:
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