Creating realistic garment in for games realtime render
Complete process from modelling to texturing. In this video I demonstrate the whole process how to create a cloth asset for games or realtime render presentation. I will demonstrate you methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Topics covered: modeling in MD, sculpting in Zbrush retopology in Maya texturing in Substance painter In this video I will showcase creating an outfit asset from start to finish Get a full video with explanations here: Modelling in Marvelous designer: sculpting in Zbrush: retopology techniques: texturing in Substance painter:
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