Farlands Play, Dont Show
In this streamlined video version of a talk I gave about a year ago, let s discuss how games can use interactivity to create strong emotional bonds with the players. Support Farlands on Patreon Follow me on Twitter Join Farlands Discord server Video Game Footage Used: Uncharted 4: A Thief s End, Uncharted4 Brothers: A Tale of Two Sons, Brothers BioShock, BioShock The Walking Dead, TheWalkingDead Jounrey, Jo
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