Rogue Legacy Design Postmortem: Budget Development
In this 2014 talk, Cellar Door Games Kenny Lee Teddy Lee discuss the creation of their indie roguelite title, Rogue Legacy, with an emphasis on budget design. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC
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