The Dark Pictures The Curator, Unreal Engine
Hi all, it s great to introduce the key character that I created for the Dark Pictures Anthology. His first appearance is in Man of Medan. The game was made in Unreal Engine 4 and all the shots are taken from the game engine. The costume designer provided real fabric swatches to use as reference. I sculpted the character in ZBrush then I textured in Substance Painter and in Unreal Engine. It was great fun making this coldhearted gentleman. It was a pleasure to work on this project and collaborate with many talented people. Chek out the images: , Andor Kollar 2018
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