Sculpting an Alien Solider asset Part 6 Marmoset Render
Solider timelapse Structure and Marmoset Render. Level Intermediate to advance I created these characters in 2015 and so happened to record to process, now I m making them available so they re not living on my HDD for eternity :) They re old, but still can be worthwhile for tips, tricks. In this series, Tito Belgrave will showcase 8 different alien creatures created for Contact 2320 (since canceled) from Lucid Wizard Gaming. I ll explain a variety of methods used to construct and polypaint a gameready model in Zbrush within an 8hour time frame. In total each model you see took 3 days from sculpt to realtime model. I hope you enjoy and possibly learn something new. Topics Covered: 3D Blockout Various methods of sculpting in Zbrush Effective use of masking and panel loops to great complex shapes Hard Surface Sculpting techniques Polypainting for visualization You can follow me these Social Media links:
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