Fluid Flux 2. 0 Coastline Unreal Engine 5
Fluid Flux: After over 6 months of development focused on largescale maps with oceans, I am happy to introduce the update 2. 0. The Fluid Flux 2. 0 release delivers further improvements to facilitate a wide feature set robust, workflowfriendly, and versatile while keeping the needs of different sectors in mind. New features: Water in this demo is NOT SIMULATED coastline domain is blended with the prebaked simulated state. Up to 10k2 of coastline area support Largescale surface mesh rendered using Niagarabased infinite grid mesh (64 particle meshes 128x128) Three color slots ( shore, ocean, painter) and 24 predefined unique color schemes for easy customization. New landscape material with wetness Underwater SLW material that supports the time of day change. Wave break, wave shadow, new detail map. New displacement animation for wave generated from FFT. Improved boat interactions THERE IS MORE Thank you for, watching, commenting, and subscribing.
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