Physics Animation in Uncharted 4: A Thiefs End
In this 2017 GDC talk, Naughty Dog s Michal Mach explains how to drive physics objects with animation more predictably, with minimal distortions and almost absolute artistic control. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We
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