3ds Max USD 0 5 Material X
The smarter way to render and manage scenes renderStacks for 3dsMax MaterialX Material This scripted material can load MaterialX files (. mtlx) into the Material Editor. Under the hood, it is actually importing the MaterialX files into a Physical Material composed of an OSL network of textures. MaterialX Importer Allow to import. mtlx document as Physical material and OSL maps MaterialX maps MaterialX standard library nodes are implemented ax mx OSL maps in Slate. This allows users to edit, author MaterialX using 3dsMax native material editors. MaterialX Exporter allow to export a valid Physical material tree as MaterialX document. MAXScript The MaterialX Importer and Exporter are exposed to MAXScript to allow automation and scripting. Integration with USD The MaterialX plugin comes with a Shader Writer for the 3ds Max USD Plugin that will allow the USD export to bind references to the MaterialX files to USD Prims when exporting scenes using a MaterialX Material please visit the unofficial 3dsMax whats new
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