Space Engineers Sensor block, Flashing lights
The sensor block has been added; you can configure what happens when something enters or leaves from the sensors field the configuration is similar to the button panel. It s also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects or characters. In the future we will add an option to allow filtering based on friend, foe status. Also, flashing options have been added for lights; you can create navigation lights and runways multiple lights can be synced.
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