Binary Tricking
It s maths time. We work in a decimal base (base 10) and use digits 0 through 9. Trickers sometime list tricks in zeros, ones and twos to represent the number of twists in a combo. For example 102 could be a cork swing through gainer switch swing through double cork. It s much faster to write 102 for this. i. e. the digits represent the number of twists in a flip. So anyway, we can also work in other bases like binary (base 2) in which we use two digits (0, 1) or ternary (base 3) where we use three digits (0,
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