Unreal Engine 4: RTS :: Ep24 Selection HUD
This episode we build our selection system and create a couple basic HUD s to display for our Buildings, Proxy Buildings and NPC so that we can start to get some feedback from the game. Enjoy HUGE thanks to Matthijs de Rijk for giving us these meshes to use in our projects Please, go check out his Facebook page as well as his website, it s the least you can do for the free buildings
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