Exploring the Tech and Design of Noita
In this 2019 GDC session, Nolla Games Petri Purho talks about the technical details of Noita s physics engine, including scaling up the falling sand simulation to support large continuous worlds and integrating destructible rigid body physics, while demonstrating the emergent physics based gameplay. Register for GDC: Join the GDC mailing list: Follow GDC on Twitter: GDC talks cover a range of developmental topics i
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