Substance Painter Texturing PART 1 of 2 ( Texturing in Painter)
Want to learn Texturing with Substance Painter and Shading and Rendering in Arnold This video is the first part of a 2 part series going over how to texture in Substance Painter (Part 1) and then Render in Arnold 5 of Maya (Part 2). Timestamp Index: 01:01 Model and UV overview. 04:33 Starting in Substance Painter. 05:29 Studying Reference. (PureRef) 08:00 Discussing Layer Stack in Painter. 08:36 Discussing Fill Layers. 10:17 How to make and use masks. 14:30 Breakdown of leaf layerstack. 18:56 Making the leaf vein. 24:42 Leaf color variation. 25:52 Leaf displacement, bump. 27:46 Discussing anchor points. 34:06 Making SSS Mult mask. 35:25 Checking all channels before export. 36:47 Exporting all texture channels. 38:40 Final Thoughts. The model that I used today was from Albert Valls Education pack he provided here: Albert Valls Education Models: PureRef Mentioned 5:29 I hope you find this video useful SUBSC
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