GTC 2020: DLSS 2. 0 Image Reconstruction for Real time Rendering with Deep Learning
In this talk, Edward Liu from NVIDIA Applied Deep Learning Research delves into the latest research progress on Deep Learning Super Sampling (DLSS), which uses deep learning and the NVIDIA Tensor Cores to reconstruct super sampled frames in realtime. He discusses and demonstrates why scaling and image reconstruction for realtime rendering is an extremely challenging problem, and examines the cause of common artifacts produced by traditional upsampling techniques. With this background, Edward then shows h
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