Arknights, CC, 3, Operation, Cinder, Day 1 Risk 18 Clear, Do not trigger the flagbearers early
Coming soon with English Dub to explain what I do to win that epic gamer bread. Support me via patreon : Risks taken: 1. Sarkaz Caster gain +30 HP +30 ATK and Ignore 0 of Operator s arts resistance. 2. Sarkaz Swordsman gain +50 HP +50 ASPD +50 DEF +30 Movespeed and has 100s idle timer. 3. Sarkaz Flagbearer gain +20 Movespeed and alerted enemies gain an additional +75 ATK and DEF 4. All enemies ATK +25 5. All enemies HP +70 6. All operators 10 ATK and 10 ASPD 7. All operators max HP 15 8. Maximum operators in team becomes 10 9. Ban 10 tiles in the map 10. 4 Vents change direction 11. All enemies def +150 12. All specialist deployment cost tripled (3x) and their redployment time is increased by 50 13. Base HP reduced to 1
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