Blender 3. 0 New Features : Asset Browser Workflow
In this tutorial for Blender I show a new Feature of Blender 3. 0, the asset browser and a workflow for defining reusable assets with Blender as asset libraries. You can get the Blender 3. 0 alpha version from here: As an example I use materials, shaders and boolean cutter objects as assets with my JMeshtools addon which is now also available on the blender market: Or on gumroad if you prefer this: Join this channel to get access to perks: See my social profiles here: Instagram: Twitter: Facebook: Patreon: Merch Store: Production Music courtesy of Epidemic Sound: , blender, jmeshtools, assetbrowser
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