I made a Turn Based Tabletop Game in Halo
Here is the MAP: Here is the GAMETYPE: For those wondering (you probably weren t) there are roughly 1, 400 scripting nodes making this experience possible. A lot is going on behind the scenes that wasn t really worth mentioning (as you ll find out yourself) such as A. I. injuries and health regeneration, falling off the table transitions, how I worked around overhangs and nooks while using Pawn Prop pathing, how I ensured your markers wouldn t get merged into objects ultimately squishing your characters, and so on. Enjoy Check out my recent videos plz you won t regret it :) Pelican Prefab created by M FAN 8 Map Thumbnail rendered by ᵂʰʸ ᶰᵒᵗ ᶜᵒᶰˢᶦᵈᵉʳ ˢᵘᵇˢᶜʳᶦᵇᶦᶰᵍ Socials Join my Halo discord : Follow my Twitter for project updates : Music from the Halo Infinite soundtrack.
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