Wall Cutout in Unity Shader Graph Tutorial
Many games need to make sure the focus is on the player or some other object, and walls are usually a hindrance. You could move the camera past the wall or render things over it. In this tutorial, we ll just cut a hole in the wall instead. I ve seen a wall cutout effect before in a handful of ways, so I m going to take an alternative approach that doesn t use a stencil. Check it out on GitHub: Assets used: 3D Free Modular Kit: (affiliate link) This project uses Unity and URP but it should work with other versions. Join the Discord: Support me on Patreon: Or throw me a oneoff coffee on Kofi: , unity, shaders, tutorial
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