Black Mesa with Ray Tracing
I ve been messing around with Marty McFly s RT shaders in Crowbar Collective s amazing Black Mesa recently, with some pretty impressive results. All captured ingame in realtime. Shoutouts to Black Mesa s artists for making a great looking Source engine game too. ;) To do this you need ReShade: PathTraced Global Illumination and ScreenSpace Reflection shaders by: PC used to capture: Nvidia RTX 2080 Super i7 6700K 4. 0ghz 32GB DDR4 2560x1440 Music f
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