MAKE AIMBOT IN 10 MINUTES
In this video we code an FOV based external aimbot with smoothing in c++ and Visual Studio. This works by looping through the entity list, filtering out undesirable players, getting their position and then using that to get the angle between us and them. We can then add that angle to our view angles to create a working aimbot. I hope this helps and makes sense, anyway, remember to like subscribe. Cheers Source code is available for my Patrons Join our community over on Discord GitHub: Instagram: Twitter: Email: Timestamps 0:00 Intro 0:22 How aimbot works 1:23 Setting up the project 2:17 Memory class 2:45 Offsets 3:08 Vector structure 4:26 CalcAngle function 4:53 Coding aimbot 11:50 Play testing 12:12 Outro Resources Memory Class: Source Code: Offsets: No Recoil: Glow ESP: Dump Offsets: Shoutout to Chris for the thumbnail :) Follow him here:
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