RPCS3 Graphical Fixes for Uncharted 2 3, The Last of Us, Ratchet Clank games more
Recently, kd11 improved RPCS3 s immediate mode rendering and linear cubemap decoding which fixed broken lighting in many Insomniac games, and fixed dynamic shadows in Naughty Dog games and a handful of other titles. Along with kd11 s work, patch guru illusion has been busy creating patches to uncap the framerates in Tools of Destruction, Quest for Booty, and A Crack in Time. As for the rest of the Ratchet and Clank games, increasing VBlank will uncap the frame limit on it s own, so you can enjoy the whole series with no ingame frame limit If you want to learn more about VBlank, check out this video: Support RPCS3 s lead developers on Patreon: Read the quick start guide on how to setup RPCS3: Join our Discord server to keep up with future updates, or for assistance: Find the best settings for your games, tutorials, and more on our Wiki: h
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