MAYA 2017 CHARACTER FACE RIGGING TUTORIAL BASIC JOINTS AND SKINNING
This MAYA 2017 FACE RIGGING BASICS TUTORIALcovers the solid foundational topics every character face rigger needs. Topics covered: Creation and placement of joints to create proper animation. Synching our topology with our joints for ideal deformation. Animating our joints to create emotion poses. Painting skin weights to ensure proper deformation and animation of our face. Iterating on joint placement, topology shape, skin weighting, and animation, to create more appealing face shapes. This topic is so c
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