The Making of Aladdin, Cel animation in video games
During the 16bit generation developers started to use a variety of techniques to create ingame graphics, one of them being handdrawn animation. In this episode the development process behind Aladdin for the MegaDrive, Earthworm Jim and The Lion King and how they were able to leverage the craftsmanship of traditionally trained animators. , ,, Support the channel: All your views, likes comments and shares are really appreciated My making of videos are part of bigger project. I set up a patreon for those who would like to financially support it: Narration by Steven Kelly , ,Music and Sources For the complete tracklisting with timecodes skip to the end of the video Sources used for this video are also listed there.
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