Tutorial: UE4 Auto Landscape Master Material Setup Part 1
Purchase the material pack from Gumroad: This video outlines how you can use the various features of my Auto Landscape Master Material to build your own massive worlds on the fly Features: Procedural foliage generation per layer Blended Tessellation (Displacement) between multiple material layers 3 layer procedural autotexturing, based off of terrain slope angle Procedural water height mask with shore material, foliage generation Distance blend between different UVs to reduce tiling Comes with over 1. 5 hours of tutorial video, including material, scene optimization suggestions Optional WorldMachine support for Flowmaps Optional WorldMachine support for distance textures albedo, roughness, normal Includes a Foliage Master material includes optional World Machine color overlay support Top Layer (Grass in the example) macrovariation masks give you the ability to have two types of material and spawn procedural foliage on them Paintable pudd
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