DLG Asset Creation Part 3 Texturing and AO Bake
Donate : This is the third video of a 3 part Asset Creation series This 3 Part Asset Creation series will show every step we take when we created an asset Part 1 3D Modelling Part 2 Mesh Optimization and UV Unwraping Part 3 Ambient Occlusion bake and Texturing Comment, Share, Rate and subscribe for more The game will be FREE. Want to help our game development Click on
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