Rigging with the Blender Studio tools
A showcase of how I rig characters at the Blender Studio, using tools like CloudRig and Pose Shape Keys. In just 50 minutes I will try to show every step of my rigging process from scratch, starting with positioning the bones of a MetaRig to generate the control rig, through a little bit of rough weight painting, all the way to having a few basic mouth shapes using both bones and shape keys. Rigging a (unique) character properly from start to finish would take a bit longer than 50 minutes, so don t expect an amazing result here The focus here is on showcasing the workflow. Rigging with the Blender Studio tools by Demeter Dzadik Blender Conference 2022 20221029 13:00 at the classroom.
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