Blender 2. 93 Modeling M4 Assault Rifle Weapon High Poly Model + UV Unwrapping ( Part 2)
In this video I present the timelapse of modeling a high poly model and unwrapping the low poly mesh for Game Ready M4 Assault Rifle Gun with attachments (Operator Reflex Sight, Suppressor, Vertical grip, Iron Sight, 30rounds magazine and stock) based on the XRK M4 weapon from Call of Duty Modern Warfare Warzone. I used two techniques of creating high poly mesh. The first is a very cool method (introduced by Chamferzone) using remesh and corective smoothness modifiers. The second method is standard Bevel + Subdiv. Inspect the model on Sketchfab: The complete model creation process: (Part 1) Modeling Low Poly Model: (Part 2) Modeling High Poly Model + UV Unwrapping: (Part 3) Texturing in Substance Painter: My social media: ArtStation: Sketchfab:
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