DRK: Erebus, Full Video MVP, 15 minutes of Gameplay
For the past few months, we ve been working on a horror game, and two weeks ago, we completed the MVP. We wanted to create a game that stands out from typical jumpscare horrors. That s why we put a lot of emphasis on gameplay and immersion. Working Title Darkness: Erebus We decided to show the events through the eyes of a teenager with health issues. The main character, a girl named Lily, can t afford to be scared, or she might have an asthma attack. This means she can t look at frightening things. To manage her fear, the player will have to close Lily s eyes and ears, wait, and hide. And here s what we ve come up with.
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