Dragon Game Project in UE4. Update 2 The Blue dragon
Quick demo of what has been done so far: We finally managed to add one more dragon mesh meet the Blue one Now with wiggly ears Improved health stat component for humanoids. Improved animations for dragons, now can sneak. Fixed interactions with humanoid in multiplayer mode Improved multiplayer mode (although still requires a lot of work) New map for testing. Minor improvements mostly for MP P. S. Lags of client in MP is mostly because of bad perfomance of my laptop, where I ran the second client.
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