DLG Asset Creation Part 2 UV Unwraping Mesh Optimization
This is the second video of a 3 part Asset Creation series This 3 Part Asset Creation series will show every step we take when we created an asset Part 1 3D Modelling Part 2 Mesh Optimization and UV Unwraping Part 3 Ambient Occlusion bake and Texturing Comment, Share, Rate and subscribe for more The game will be FREE. Facebook Page: About Drunken Lizard Games: A one man team creating
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