Synthetic prior design for real time facial capture
Realtime facial performance capture has recently been gaining popularity in virtual film production, driven by advances in machine learning, which allows for fast inference of facial geometry from video streams. These learning based approaches are significantly influenced by the quality and amount of labelled training data. Tedious construction of training sets from real imagery can be replaced by rendering a facial animation rig under onset conditions expected at runtime. We learn a synthetic actorspeci
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