Rigging In Maya, Joint Based Tyre Pressure
Hello, welcome to a new series where I explore, rigging a, car using Autodesk, Maya. In the previous video we worked through various options for automating wheel rotation, so next I want to demonstrate one approach to simulating tyre pressure. Now rather than using lattice deformers, which is the traditional approach, I thought I would try something different and use a joint based setup which gives us much more flexibility. As an additional bonus Ive also created a script which you can use to speed up the process and enhance your own rigs. There s more information on this and how you can get it later in the video. This video is sponsored by Autodesk 00:00 Introduction 00:30 AU 2023 02:02 Whe
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