Matrix Awakens, PS5 vs Xbox Series S, X, First Unreal Engine 5 Graphics FPS Comparison
Buy games at InstantGaming for all platforms with discounts PS5: dynamic 1620p at 30fps (1404p common) Series X: dynamic 1080p at 30fps (828p common) Series S: dynamic 1620p at 30fps (1404p common) It s the first time we can see a direct comparison of Unreal Engine 5 on new generation consoles taking advantage of the new features. All 3 versions use Temporal Super Resolution to upsampling to the original resolution. The models have been recreated using Metahuman. Lumen has been used for global illumination and reflections. Xbox Series S displays a lower setting, resulting in lower resolution reflections and shadows or more noise in ambient occlusion. Chaos is the new physics and destruction engine applied by Unreal Engine 5. Vehicle hits have very good results, but they have a big impact on performance. The World Partition Rule Processor has been used for the creation of the city. The new geometry virtualization system (Nanite) is also
|
|