The History of Alien Isolation
Please consider supporting us on Patreon: As of the early 2010s firstperson survival horror games were a rarity, a space most notably occupied by the likes of indie hit Amnesia: The Dark Descent. TripleA games in the genre, the Resident Evils, Silent Hills, and Dead Spaces of the world, had yet to move beyond the triedandtrue thirdperson perspective. Change peeked over the horizon by the middle of the decade, though, with another indie success, Outlast, and Hideo Kojimas P. T. demo laying the foundation for a new wave of survival horror. Little did anyone know, an Alien project based on Ridley Scotts 1979 classic would also move the needle. The ambitions powering Creative Assemblys vision for Alien: Isolation were grounded by far more than a shift in perspective. In using the original film as a stepping stone, Isolation tread ground that no other Alienbased video game had dared traverse. Previous interactive adventures through the scifi universe placed special emphas
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